Yearly archive of 2010

SoME 2010 July: Wind of Change

Sound Of the Month Edition

Gusty wind effect – achieved by applying double noise

Wind effect spectrogram

Wind effect spectrogram

330Hz harmonic randomized by both:

  • High 44100Hz frequency noise of 1.5 octave on Harmonic – the grains on the image
  • Low 1.5Hz frequency noise of 0.5 octave on Envelope – visible as hills

Let’s listen to it:

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Zipped falasol project. Quite chilly, huh?

Come get SoME!

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SoME 2010 June: Chaos harmony

Sound Of the Month Edition

Harmonic noise vs Detuned noise

Harmonic noise spectrogram

Harmonic - noise applied to sound envelope

Detuned noise spectrogram

Detuned - noise applied separately to each harmonic

4 harmonics randomized by 1 octave normal deviation with slow frequency of 10hz.
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Falasol Timbre 1.1.0 sp1

A small but important update to the version 1.1.0.
Bugs fixed:

  • App won’t run on WinXP (OS not supporting 256*256 ico format)
  • Crash when holding F6 key for a while (threading bug)

This update was possible because of Johnny Pumphandle who found and reported the above issues. I salute you!
I’d especially like to recommend his MusicByComputer blog: http://www.johnnypumphandle.com/johnny/MBC.htm.

For those of you who see any bugs or just would like to share some thoughts on the project – don’t be shy!
Please post comments or ping me via mail koshik@falasol.net.

Proceed to download page…

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Falasol is 1 year old

Yes, it has been 1 year since first release of Falasol. Time to stop for a second and take a look around: where it all has begun, how far has it gone by now and – what’s most exciting – where it’s heading.

Audio Engineering – research & innovate

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SoME 2010 May: Frequency of Chaos

Sound Of the Month Edition

Transition from random pitch sliding into pinkish noise

Spectrogram of random walk with rising temperature

880 Hz frequency randomized with standard variance of 1 octave and rising change rate

I took a simple 880 Hz sine wave and applied noise of standard variation = 1 octave.
At the beginning the random changes are slow – you can clearly hear the sliding tone. As the rate of changes gains more speed human ear tend to loose track of the tone and start hearing burping sounds. In the end, when the temperature gets really high (higher than tone frequency), the whole wave melts down into one uniform noise.

It’s just like blending a smoothie from an audio tone :)

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Falasol Timbre project zipped file: FrequencyOfChaos

Come get SoME!
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Falasol Timbre 1.1.0

(codename: omg wpf bbq)

I’m glad to announce Falasol 1.1.0 release – with brand new shiny WPF UI!

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SoME 2010 April: Ping of Death

Sound Of the Month Edition

(2 IV 2010 note: this post was an April Fools Day joke. But if you were brave enough to listen you already figured that out ;)

Neural overload – induced consciousness loss

Ping of death - sonogram

Shepard's tone modulated with brainwave frequency

Brainwaves originate in cyclic feedback interactions among populations of neurons (Neural_oscillation). In macro scale we can observe it with electroencephalography (EEG). What’s more, we can also influence these cycles – human brain has a tendency to change its dominant EEG frequency towards the frequency of a dominant external stimulus (Brainwave entertainment). We can easily exploit that behavior :)

Brainwave stimulation is commonly used technique in marketing industry.

You probably noticed that the music used in advertisements sounds a bit different than the original tracks. A slight tone modulation can alter your attitude – get you a little happier or more excited… and more likely to buy a product. Many emo rock bands use the same technique but with opposite effect.

My idea is to make the human neural system synchronize with continuously ascending¬† Shepard frequency. Such attempt results in neural deadlock which causes temporal consciousness loss. In order to restore it’s critical functions the brain must cut-off all the inputs and go through coma stage (just like computer restarts after blue screen of death). The process is still in research stage, so in order to prove the phenomenon is safe for health I need a control group of humans.

Help me broadcast the Ping of Death over commercial radio station – please donate.

There might be different reactions after recovering from unconsciousness – varying from slight headache, just feeling refreshed or having weird thoughts. I also noticed the audio-induced coma might be a bit addictive, but no harm seems to be done. Please use headphones (for others sake), remove the nearby sharp objects and sit down comfortably:

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SoME 2010 March: Nyquist frequency

Sound Of the Month Edition

This is what you get when you mess with Nyquist frequency!

Nyquist frequency

Glissando from 422400 to 422,4Hz with sampling frequency of 44000Hz

In the analog world the hyperbola from the right side of the graph would go all the way up. You actually wouldn’t be able to hear such high pitches, but you’d see a nice hockey stick on the spectrogram. However digital sampling is not able to handle frequencies higher than half of it’s own frequency – that’s the Nyquist theorem. And that’s when the weird things start to happen :)

Sounds like a plasma cannon:

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Falasol Timbre project file: Nyquist effect.timbre

Come get SoME!

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New UI – alpha screenshot

Falasol 1.1.0 - alfa screenshot

Falasol 1.1.0 - alfa screenshot

First official screenshot of the new Falasol 1.1.0 (alpha stage).
This design is not likely to change much in the release version planned for Easter 2010.
Please comment and tell your feelings about it (layout, colors etc.).
Any criticism is highly appreciated as well!

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Worth seeing: 2 music documentaries

Recently I came upon two amazing documentaries. Both rock-related, but quite in a different manner ;) …read more >>

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